DISCOVER YOUR POTENTIAL: Learn Teamwork by Developing Video Games
Innovative jobs and roles require ability to work in a dynamic team environment. Team skills are essentials whether you are studying or working. By challenging yourself and others to contribute to a collaborative project, you will learn communication skills such as active listening and collective knowledge building.
Video games are a perfect platform for learning teamwork. Developing a video game requires cross-discipline skills and knowledge about design, development, and production, and the ability to turn an idea into a full product that can be adopted by wide audiences. Video games are great subjects to put theory into practice and work in teams.
Top job skills of tomorrow
according to the World Economic Forum
- analytical thinking and innovation
- complex problem-solving
- technology design and programming
Find out more!
Who are my instructors?
Team process developer, entrepreneur & director of TUTORS with educational and social background. Filip has been studying in Helsinki University in one of small pilot groups, educational psychology as a major. Groups were developed to start an initiative which later led to an update of Finnish National Curriculum in 2016. His devotion to help people in general combined with his passion to tailor personal curriculum according to emotional & social development needs has been a cornerstone of the TuDo-internship-program. Since beginning of 2021 TUTORS has been actively collaborating with several Finnish Institutions and Universities to create a solution for students to have market demand after they graduate. Meanwhile Filip has been taking active part in collaboration and research of blockchain related technologies but also focusing to understand future needs of educational design development.
Dr. Jan Storgårds
Dr. Jan Storgårds is the Course Leader, entrepreneur, Director of CADGI (Cambridge Academy of Games and Innovation), and Cambridge Gamechanger ltd. He has over 25 years of experience working in the industry and academia with high technology companies and technology cluster development, including video games and gamification. He holds Dr.Sc. in information systems science in computer games development from Aalto University, Finland. Prior to his current role, he was a visiting research fellow at Cambridge Judge Business School (University of Cambridge) working with start-ups and early-stage technology companies including video games studios. In his prior role as Sector Lead for Creative and Digital Industries at Anglia Ruskin University, Cambridge, his responsibility was to engage ARU with Cambridge’s world-class technology cluster, including video games and gamification.
James Shepherd, CEO CypherdelicLimited. Double Baftaand Develop winning executive responsible for delivering multi-million selling products. At Microsoft, James created the Xbox One and Xbox live games community ‘Upload’, and the app, ‘Upload Studio’, generating a 6.5 million user base, and 10+ million views in the initial 12 month launch window. At Sony he had 6 years experience as director of a multi-project development studio, managing dev teams of up to 200 people, delivering triple ‘A’ products internally and externally on all PlayStation platforms, including, ‘Heavenly Sword’, (PS3,1.6m units, 79% Metacritic) and ‘LittleBigPlanet’, (PSP, 2.5m units, 87% Metacritic).
Matthew Dickson, CTO CypherdelicLimited. Over 10 years of coding experience on triple ‘A’ titles for Sony PlayStation, including ‘Killzone2’, ‘Little Big Planet PSP’ and ‘Heavenly Sword’. Matt published the I.O.S title: ‘SuperJackFruit’, including all art and game programming. Matt’s polymath expertise makes him ideally suited to delivering a games development course
Story Behind Edufication
Edufication = Education + Finland + Modification
Edufication was born out of a passion for offering the best of the Finnish education system. We believe in the power of Micro-Learning and unlocking its potential for everyone in our fast-paced, digital world.
We modify Finnish excellence, knowledge, skills, and experience into educational products and services to benefit learners and organisations.
Made in Finland, by Xamk, South-Eastern Finland University of Applied Sciences.