Game Design
In this module we are going to look at design, specifically concept design. It’s a very different module from some of the other ones you are going to complete on this course. If you are interested in designing, creating, making your own video games, this module is for you. Concept Design is one of the central areas of game development.
Skills you gain
Principles of game concept design
Good foundational understanding of game design terminology within games
How it can relate to your chosen role
Info
Shareable Certificate
Instructor-Paced
10 hours
Jan Storgårds
Game Design
Learning resources:
There are 5 videos about game concept design.
Assessment: Complete the 2 deliverables: 1. One Sheet and 2. Character Study.
How to pass?
By completing your assignments. No prior design, art, or coding experience is required.
Tools you need for your design: You can use your computer MOUSE to complete your tasks. There is NO need to buy a graphic tablet if you do not have one already. However, we recommend using a Graphic tablet (e.g. Wacom) if you are talented in computer games art, especially. We accept submissions made in pen and paper as well.
1. Pen and paper if you have no access to a computer.
2. And/or a graphic tablet if you have one or want to buy one.
3. Krita https://krita.org/en/ or any drawing tool (we recommend Krita because it’s a professional tool).
4. Word processing software or presentation software e.g. Visual Studio Community Edition.
You will send your work to Jan jan@cadgi.org after which it will be assessed.
About the instructor
Jan Storgårds
Jan Storgårds has over 25 years of experience from various technology industries and academia. He is an entrepreneur, Academic Programme Director, and Director of CADGI (Cambridge Academy of Games and Innovation), and CEO of Cambridge Gamechanger ltd.
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