Game Design

Instructor-Paced
Game Design
English
Pro course

In this module we are going to look at design, specifically concept design. It’s a very different module from some of the other ones you are going to complete on this course. If you are interested in designing, creating, making your own video games, this module is for you. Concept Design is one of the central areas of game development.

Skills you gain

Principles of game concept design

Good foundational understanding of game design terminology within games

How it can relate to your chosen role

Info

Shareable Certificate

Instructor-Paced

hours

Jan Storgårds

19,90 € 59,90 €

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Game Design

59,90 € 19,90 €

Add to Cart

Learning resources:
There are 5 videos about game concept design.
Assessment: Complete the 2 deliverables: 1. One Sheet and 2. Character Study.

How to pass?

By completing your assignments. No prior design, art, or coding experience is required.

Tools you need for your design: You can use your computer MOUSE to complete your tasks. There is NO need to buy a graphic tablet if you do not have one already. However, we recommend using a Graphic tablet (e.g. Wacom) if you are talented in computer games art, especially. We accept submissions made in pen and paper as well.

1. Pen and paper if you have no access to a computer.
2. And/or a graphic tablet if you have one or want to buy one.
3. Krita https://krita.org/en/ or any drawing tool (we recommend Krita because it’s a professional tool).
4. Word processing software or presentation software e.g. Visual Studio Community Edition.
You will send your work to Jan jan@cadgi.org after which it will be assessed.

About the instructor

Jan Storgårds

Dr. Jan Storgårds is the Course Leader, entrepreneur, Director of CADGI (Cambridge Academy of Games and Innovation), and Cambridge Gamechanger ltd. He has over 25 years of experience working in the industry and academia with high technology companies and technology cluster development, including video games and gamification. He holds Dr.Sc. in information systems science in computer games development from Aalto University, Finland. Prior to his current role, he was a visiting research fellow at Cambridge Judge Business School (University of Cambridge) working with start-ups and early-stage technology companies including video games studios. In his prior role as Sector Lead for Creative and Digital Industries at Anglia Ruskin University, Cambridge, his responsibility was to engage ARU with Cambridge's world-class technology cluster, including video games and gamification.

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