Game Development Tools
Any game cannot be completed without using game development tools. You will learn the basics of using the most popular tools of games development such as Unity, Visual Studio, Blender, and Krita. You will learn the fundamentals of procedural programming in the C# language and 3D modeling. You will be developing a 3D Robot model, and if you complete Part 4 of this course you will learn how to develop a Snake game for your smartphone.
Skills you gain
Use of very popular professional development tools, Krita, Blender, Unity, Visual Studio, and C#
You will learn how the basics of procedural programming
You will learn how to develop a 3D Model in Unity
Game Development Tools
1) Use of very popular professional development tools, Krita, Blender, Unity, Visual Studio, and C#
2) You will learn how the basics of procedural programming
3) You will learn how to develop a 3D Model in Unity
There are 32 video lectures.
Assessment: You will develop and submit a 3D module made with Unity.
How to pass?
By completing your assignment, which is building a 3D model of a Robot.
There are assets available for you to download.
Send your 3D Robot model using file sending services https://wetransfer.com or https://transfernow.net/en to firstname.lastname@example.org.
Do not forget to include your NAME and EMAIL address.
We will assess your work as soon as possible.
You will also need to give us some feedback at the end of the course.
Once all those parts are completed and we have received your feedback, we will check that everything is completed and prepare your certificate. Please be patient, as it might take us about a week to email your certificate to you.
About the instructor
Dr. Jan Storgårds is the Course Leader, entrepreneur, Director of CADGI (Cambridge Academy of Games and Innovation), and Cambridge Gamechanger ltd. He has over 25 years of experience working in the industry and academia with high technology companies and technology cluster development, including video games and gamification. He holds Dr.Sc. in information systems science in computer games development from Aalto University, Finland. Prior to his current role, he was a visiting research fellow at Cambridge Judge Business School (University of Cambridge) working with start-ups and early-stage technology companies including video games studios. In his prior role as Sector Lead for Creative and Digital Industries at Anglia Ruskin University, Cambridge, his responsibility was to engage ARU with Cambridge's world-class technology cluster, including video games and gamification.Read more
There are no reviews for this course yet.
Others Were Interested
Auta meitä ratkaisemaan kissakriisi
Environment & Sustainability
Self-Development: 10 Tools to Improve Your Life
A Beginners Guide to Emotional Intelligence
Our emotions and how we deal with them affect both our personal and professional lives in more ways than one. It impacts our physical & mental health, our performance at school or work, our relationships, and our overall well-being. This course is ideal for those who want to better understand and manage their emotions and build successful relationships. The knowledge gained and skills learned during the course provide multi-dimensional benefits in both your personal as well as professional lives in the long run.
The concept, purpose and mission of the Finnish early childhood education system (ECEC)
The course introduces the basics of the Finnish early childhood education and care (ECEC) system. It presents the Finnish Educare model and National Core Curriculum guiding early childhood education in Finland. The course also unveils the mission and core tasks of Finnish ECEC: promoting children’s well-being, happiness, and health. The course is for ECEC teachers, principals, and education experts.